It's not great, but I had a lot of fun painting it, and I learned a lot too.
I kind of resolved the issue of turning lines into shapes without losing the details.
It starts with the pencil, if I get a lot of the shadows with the pencil (red in this case) I am already half way there, as I can figure out the big stuff early on.
Then for each figure I color with a local color mid tone. To choose the color I think "What is the local color of this object?" let's say it's yellow Then I think about what is the ambient color for the parts of the shape that is in shadow? (blue, red etc...) or what is the light color for the part of the shape in the light. Then I hue shift the chosen color towards the light or shadow color.
Once I have a mid tone on the shape (usually I keep it a little darker) I choose the shadow color as described above. At this point it just becomes like shading with a pencil. Some brushes are better than others, but I can always use the blender as a last resort.
This was all done with a single brush called "Velleia" under the new Paint section of the brushes.
When I was done, the colors were too bland, so I know I have to work more on that, and also how to create strong lighting effects. But this was a blast and reminded me a lot of those old painting in tabletop rpg rulebooks.
The picture was inspired by a Clark Ashton Smith story: Necromancy in Naat.
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